Friday, June 8, 2018

Event Post 3

My friend's project
Wider view of showcase.
For my final event post I went to an event that was far more impactful than I realized it would be. I attended the UCLA Design and Media Arts Senior Showcase at the Broad building on campus. I was attending specifically to see a close friends project (pictured right), but also stayed to see the other students work. It was absolutely astonishing to see the powerful art that other students, the same age as me, were creating.
            The first thing that stood out to me at this showcase was the prevalence of technology in every project. This was the first time I had been surrounded by so much art created solely by members of my generation, so it was interesting to see the way that technology has woven itself into every facet of our lives. Students used cellphones, televisions, projectors, and even brainwave scanners to tie their piece together.
Bracelets from Kenya that were
part of my friends project.
Quotes from the book below.
More on that last piece of tech; a small girl sat in a chair with one chair across from her. Overhead were many paper lanterns hanging in a way that they nearly enclosed the two chairs. Every lantern had a single light inside, and the girl had a band around her head. This band could detect different brainwaves and would trigger a light to go off in one lantern based on the brainwave received. The girl documented her dreams over the last six years, and she would read you one of her dreams so you can see what type of neural response that emitted. All I could think of while participating was the potential that technology such as this can have on both art but society in general. The ability to understand, and potentially replicate, human brainwaves could be integral for progress with artificial intelligence.
I saw one other exhibit at the showcase that immediately reminded me of the Math + Art unit of this class. This exhibit was a replica of a mundane work station: a desk, chair, computer, a few cabinets, a calendar and little to no décor. There was one projector aimed at the work station, and the projection perfectly enveloped the space. Using projection mapping technology this artist was able to project different animals on different portions of the space, all using one projector. The cabinets, the desk, the calendar, even the sticky notes on the cabinets, all had their own perfectly sized projection. I spoke with the artist about the tech used to make this project a reality, and they spoke primarily about the difficulty with perfecting every angle to make the projection appear correctly. The math needed to account for the angle of the projector and angle of the props was challenging but rewarding according to the artist.

This event was more impactful than I expected it to be because I too am a graduating senior. It was genuinely awe-inspiring to see the work that students were creating and to be able to relate my knowledge from this class to something so intertwined with my own student experience.

References

“Math and Art: The Good, the Bad, and the Pretty.” Math and Art: The Good, the Bad, and the Pretty | Mathematical Association of America.

Wilson, Stephen D. “Myths and Confusions in Thinking about Art/Science/Technology.” College Art Association Meetings. New York, New York, 2000. Print

“Math and Art: The Good, the Bad, and the Pretty.” Math and Art: The Good, the Bad, and the Pretty | Mathematical Association of America, www.maa.org/meetings/calendar-events/math-and-art-the-good-the-bad-and-the-pretty.

Sunday, June 3, 2018

Week 9: Space + Art

Space has always been a source of intrigue and fear. Space is humanities last great unknown. Space is a point of infatuation for present day entertainment media. Black Mirror and Cosmos are just two examples of shows that entirely revolve around space and technology. While space is infused in modern artwork, there is also a level of artistry to the engineering that goes into exploring space. Take for example the work of Elon Musk. His company, SpaceX, is currently working on creating the first passenger spaceships capable of flying to mars. The team has found ways to hollow portions of the 157 foot body piece to keep the crafts weight low. Preparation for launch also requires artistic precision. Astronomers and scientists work tirelessly to determine the exact time to launch to catch gravitational orbits and “slingshot” the rocket. This method will be vital in creating ships that can reach planets as far as mars or even beyond in a reasonable amount of time.
            The way space has permeated pop culture has made it very interesting to see the disparities between artistic interpretations of future technologies and the actual progression of those technologies. Surprisingly, many predictions of space and the technologies that will propel us there. One example is Konstantin Tsiolkovsky who predicted societies ability to leave Earth’s orbit long before it was a scientific possibility. He also predicted the “overview effect” which increases astronauts global awareness after seeing Earth from space.


References

Amos, Jonathan. “Elon Musk's Falcon Heavy Rocket Launches Successfully.” BBC News, BBC, 7 Feb. 2018.

“Getting Rockets into Space.” Science Learning Hub.

Gorman, Alice. “Looking up a Century Ago, a Vision of the Future of Space Exploration.” The Conversation, The Conversation, 5 June 2018.

“Gravitational Slingshot.” Huygens' Principle.

Wall, Mike. “Elon Musk Shows Off 'Tool' for Mars-Colonizing Spaceship (Photo).” Space.com, Space.com, 9 Apr. 2018.